I’m a sucker for games like Islander, so I knew I’d love this when I first saw it on Discord! Sadly there is a weird memory crash issue on browser that hinder gameplay, otherwise, loved it!
Few notes I’d add:
Don’t punish me for building in a building game, punish me for building in the wrong way. The fact that I get minus points for production is a really weird choice imo. Punish me for putting them close to each other (like warehouse) instead because now it feels like you are giving negative points for playing the game.
Add a little music, more sprites and we have a solid full project on our hands!
Showcasing the cost for the building inside the gameplay (on an empty space somewhere on the screen) would be nice to have!
Give me a restart button, so I don’t have to double click Menu -> Start!
I’m just picking little flaws, because I like what you have here and want to help to polish it even further!
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I’m a sucker for games like Islander, so I knew I’d love this when I first saw it on Discord! Sadly there is a weird memory crash issue on browser that hinder gameplay, otherwise, loved it!
Few notes I’d add: Don’t punish me for building in a building game, punish me for building in the wrong way. The fact that I get minus points for production is a really weird choice imo. Punish me for putting them close to each other (like warehouse) instead because now it feels like you are giving negative points for playing the game.
Add a little music, more sprites and we have a solid full project on our hands!
Showcasing the cost for the building inside the gameplay (on an empty space somewhere on the screen) would be nice to have!
Give me a restart button, so I don’t have to double click Menu -> Start!
I’m just picking little flaws, because I like what you have here and want to help to polish it even further!
Well done!
yoooooo
Congratulations! This barely beats out the previous highest score I had personally seen, which was 101
nice game, got 54 points by spamming statues. could use some more variety but i can already see some strategies.